
Lytro’s new Immerge camera doesn’t just look revolutionizing, it really is so.
After repeated attempts, it seems Lytro can revolutionize virtual reality with new Immerge camera, the tripod device that can turn reality into virtual reality. Unlike other advanced cameras, Lytro’s Immerge is really capable of turning the images it captures into a surreal reality that people can walk into.
The company had to be bold about its new device because Lytro’s Immerge camera has one of the most futuristic technology. Consequently, the design of the camera is in keeping with its tech specs. Users have the impression they are playing with a round sphere, but they are actually using a virtual reality camera. The spherical ball can be positioned on pretty much any surface due to its tripod.
Once set for the photo sessions, the Lytro Immerge camera will begin to register the surrounding environment. The Light Field technology allows the camera to use 6 degrees of parallax adjustment, meaning that the captured images replicate the human eye vision during head movement.
This special technology gives users the possibility to transform images into virtual reality scenes that really give users the sensation that they are in the real world. Images are perceived as 3D scenes, so the user no longer gets the sensation that it is surrounded by a flat picture as with the previous model.
As one might expect, Lytro’s Immerge camera is compatible with many VR headsets, including the Oculus Rift, Sony’s PlayStation and Microsoft’s HoloLens. However, tech analysts think consumers should not get their hopes too high. The camera will most likely be very expensive and it will be generally used by professional teams.
If the ISO, the shutter angle and the focal length remain the same, many other features require expertise for experts to be able to use them. The price is expected to be out of most users’ league, considering that its predecessor, Illum costed $599. Developers think there may be other disadvantages, as well, including the incompatibilities that the camera could have with certain VR gears.
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