
Doom 4 met all the expectations of the fans.
It seems that the latest 2016 version of Doom is exactly what the fans were expecting, and then some. While early testers of the FPS were disappointed in Bethesda’s latest shooter, the final version of the game is extraordinary in its 90’s simplicity and gory action.
Doom has always appealed for the fact that the rules in the game’s universe are pretty simple, you shoot yourself towards escaping from the alternate universe demons and monsters that are trying to rip you to pieces.
The FPS gathered a wide fan base throughout time because it mimicked reality better than the creators planned. Players want to emerge themselves in a shooter game. They want to think that their own skills are put to the test and that the monsters they are targeted are really out to get them.
You don’t need a comprehensive back story to make that happen, as in real life most people that are being chased by out of this world creatures won’t stop to read pamphlets or browse scientific experiment reports. They’ll try to make a run for it and engage in the “shoot first ask later” behavior.
And Doom creators used that to their advantage. They focused on creating a scary Mars setting, nightmarish demons that are crawling all over the Red Planet, and a constant feeling that such a creature could jump from a corner at any moment.
The 2016 Doom is exactly what the fans were expecting, and more. The fourth installment of the game brings as much joy to the fans of the franchise as the original installment brought in the 90’s. The first Doom was the FPS that kept you up at night but rendered you unable to shut the lights.
The graphics weren’t much, but the whole setting sent chills down your spine more than the original Exorcist. Now, the energy, speed, and overall levels of fear-inducing moments are more similar to the original game than those of the prior installations.
The game performs magnificently, the graphics and designs are nightmare-inducing good, and the backstory is just enough to immerse you into the universe without providing too many details that will shift your focus from the primary goal.
Doom is exactly what the fans were expecting, shooting demons on an alien planet in a game that keeps you glued to your chair while all of the light in the house are on.
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